The type which is comprehensible and abundant. .
Do you mean BASIC (Beginner’s All-purpose Symbolic Instruction Code)?
=
OR basic computer programming?
= ON-LINE
-
- - Structure and Interpretation of Computer Programs
by Harold Abelson and Gerald Jay Sussman with Julie Sussman
HTML
http://mitpress.mit.edu/sicp/full-text/book/book.html
PDF
http://deptinfo.unice.fr/~roy/sicp.pdf
======
How to Design Programs
by Matthias Felleisen, Robert Bruce Findler, Matthew Flatt and Shriram Krishnamurthi
http://www.htdp.org/
The type which is comprehensible and abundant. .
Do you mean BASIC (Beginner’s All-purpose Symbolic Instruction Code)?
=
OR basic computer programming?
= ON-LINE
-
- - Structure and Interpretation of Computer Programs
by Harold Abelson and Gerald Jay Sussman with Julie Sussman
HTML
http://mitpress.mit.edu/sicp/full-text/book/book.html
PDF
http://deptinfo.unice.fr/~roy/sicp.pdf
======
How to Design Programs
by Matthias Felleisen, Robert Bruce Findler, Matthew Flatt and Shriram Krishnamurthi
http://www.htdp.org/
No experience in computer programming. Need someone to point me to the basics of starting to make apps for iPhones & iPods. Could someone hook me with free books/tutorials/video tutorials so I can learn as fast as possible as I am a fast learner.
You need to learn Objective C and Cocoa. The easiest way to do this is to get a Mac and install the Apple developer tools, then work your way through the Apple tutorials and probably also the Aaron Hillegass book "Cocoa Programming for Mac OS X". Once you have Objective C and Cocoa nailed then you can move onto iPhone programming, which uses the same programming language (Objective C) and CocoaTouch, which is essentially just Cocoa for the iPhone/iPod Touch.
No experience in computer programming. Need someone to point me to the basics of starting to make apps for iPhones & iPods. Could someone hook me with free books/tutorials/video tutorials so I can learn as fast as possible as I am a fast learner.
You need to learn Objective C and Cocoa. The easiest way to do this is to get a Mac and install the Apple developer tools, then work your way through the Apple tutorials and probably also the Aaron Hillegass book "Cocoa Programming for Mac OS X". Once you have Objective C and Cocoa nailed then you can move onto iPhone programming, which uses the same programming language (Objective C) and CocoaTouch, which is essentially just Cocoa for the iPhone/iPod Touch.
I am taking AP Computer Science next semester and I need to know a little bit of computer science as a prerequisite. I am thinking something like java or java script. Is there any program, book, or class that I can take that will enhance my Computer Science skills?
I've taught the AP Computer Science curriculum for about seven years. Do not start with JavaScript! The only similarity between Java and JavaScript is the first four letters of the name.
I also want to mention while http://www.w3schools.com is a great resource for JavaScript, HTML, SQL, XML, etc, they do NOT have any tutorials on the Java programming language, and thus nothing that can directly help you prepare for the APCS course.
You need to find a fundamental Java programming book that will not assume you know much. Stay away from the "Learn Java in 21 Days" books. They are really for people who already have a background in programming another language. In addition, the AP Computer Exam only covers a small portion of the Java language.
I'd say start with Beginning Java Programming for Dummies. You won't get frustrated. If you find it too easy then you can go to another book.
My favorite IDE for teaching is Eclipse. There's a video tutorial for what they call basic Java programming, although I think they still go a little too fast.
http://eclipsetutorial.sourceforge.net/totalbeginner.html
http://www.hscompsci.com
I am taking AP Computer Science next semester and I need to know a little bit of computer science as a prerequisite. I am thinking something like java or java script. Is there any program, book, or class that I can take that will enhance my Computer Science skills?
I've taught the AP Computer Science curriculum for about seven years. Do not start with JavaScript! The only similarity between Java and JavaScript is the first four letters of the name.
I also want to mention while http://www.w3schools.com is a great resource for JavaScript, HTML, SQL, XML, etc, they do NOT have any tutorials on the Java programming language, and thus nothing that can directly help you prepare for the APCS course.
You need to find a fundamental Java programming book that will not assume you know much. Stay away from the "Learn Java in 21 Days" books. They are really for people who already have a background in programming another language. In addition, the AP Computer Exam only covers a small portion of the Java language.
I'd say start with Beginning Java Programming for Dummies. You won't get frustrated. If you find it too easy then you can go to another book.
My favorite IDE for teaching is Eclipse. There's a video tutorial for what they call basic Java programming, although I think they still go a little too fast.
http://eclipsetutorial.sourceforge.net/totalbeginner.html
http://www.hscompsci.com
i know i need to know math but what specifically? algebra, geometry, etc? this is what i want to do as a profession so i need to learn all these things.
If you want the formal education:
1) Introduction to linear algebra, matrix operations, transforms, etc.
2) Computational Logic
3) Combinatorics, Game Theory, Graph Theory, perhaps if you want to construct powerful AI and reasoning
4) Maybe higher-level linear algebra/vector mathematics for transforming your shapes.
5) Typical CS courses on algorithmic analysis. Since games are all about run-time efficiency speed as your data becomes asymptotically large, it makes THE difference between slow, bloated games and quicker ones.
However, no amount of education can beat an intuitive sense of how games work, what makes games fun, good level/story design and just plain old experience working in a game dev shop.
i know i need to know math but what specifically? algebra, geometry, etc? this is what i want to do as a profession so i need to learn all these things.
If you want the formal education:
1) Introduction to linear algebra, matrix operations, transforms, etc.
2) Computational Logic
3) Combinatorics, Game Theory, Graph Theory, perhaps if you want to construct powerful AI and reasoning
4) Maybe higher-level linear algebra/vector mathematics for transforming your shapes.
5) Typical CS courses on algorithmic analysis. Since games are all about run-time efficiency speed as your data becomes asymptotically large, it makes THE difference between slow, bloated games and quicker ones.
However, no amount of education can beat an intuitive sense of how games work, what makes games fun, good level/story design and just plain old experience working in a game dev shop.
I really need the syntax or the code in C programming that after i enter ten (10) numbers, then i can get their sum. Please help me. Thank you so much. Godbless!!
Has anyone seen a question more lame??Please let me know if you have…
I really need the syntax or the code in C programming that after i enter ten (10) numbers, then i can get their sum. Please help me. Thank you so much. Godbless!!
Has anyone seen a question more lame??Please let me know if you have…